University Submission (1st year)
Written in SDL in C++ my goal was to recreate the first level of Super Mario Bros. 3 as part of my University course work.
The end result was the first level, with working enemies, split screen multiplayer, music/sound and a fully working level editor.
I included external controller support for SNES and NES controllers, multiplayer where one player can save the other if needed. Both players can pick up items, fire shells or even complete the level.
The level editor has all the blocks included, allows complete customisation of the layout, standard tools such as pencil/eraser and more advanced tools which interact with the functionality of the game such as question mark blocks. Play your game instantly and save them to be included in the main game-play mode.
Completed in just over 3 months the project taught me a lot about programming in C++ and invaluable games programming skills.