University Group Submission (2nd year) (5 people in group)
This project was a group project with 5 people in Unreal Engine 4. My focus was in Puzzle Elements, the moving blocks, levers/buttons, ground blades and swinging blades, rotating platforms, in rooms doors and the moving spikes.
I also designed and implemented four puzzle rooms which can be seen in the video, the two tutorial puzzle rooms (which I don’t count as part of the four), the swinging blade room, rotating platform room, moving block room and the second moving spike room in the video.
I integrated and assisted in delegates with the room interface system, the activation code, tutorial UI and sound effects. Everything apart from the sound was in C++ apart from what would make sense in to have in Blueprint.
I’m happy with the product however it desperately needs more rooms, a mini-map and the lack of sounds in certain locations is glaring due to how many sounds are in other areas. This project also taught me a lot about working on a large project in a group; in the future, organisation and taking the agile approach more to heart would have created a better overall product.